Affichage des articles dont le libellé est maya. Afficher tous les articles
Affichage des articles dont le libellé est maya. Afficher tous les articles

mercredi 9 avril 2014

SRS .338




Learning how to model hard surface objects the next-gen way. Here is some PBR rendering of this little gun.
More on my website : http://adriengirod.fr/3D-SRS-338

dimanche 19 janvier 2014

January 2014

 Cargo aircraft design

 
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Coming back on some 3D modelling on Maya lately. 


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 Swampy painting (~1h30)


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 30 min speed-paintings (posted on spitpainting FB group)


samedi 26 mai 2012

Raytracing and light beam

Right above is a rendered (mental ray) scenery of my prototype set. It will run on Virtools and Unity. I hope the final aspect will be as much close to this as possible.



Some recent artworks. Didn't painted much lately, being very focused on my prototype project production, Beatbot. I can't wait to come back intensively on my wacom.



Concept for Duelscreen third clan.

And some studies. :)



Source : http://www.ericvalli.com/
http://lejapon.fr/
http://nert.tumblr.com/

jeudi 24 novembre 2011

She's a Robot

Some images from a video game prototype done during my first year at Isart Digital.
We were three game artists student for the production.

Softwares :
Maya / Mental ray / Virtools