Kurobot's Hold
Adrien Girod - Visual development, Real-time CG, GUI design
Affichage des articles dont le libellé est
338 recon
.
Afficher tous les articles
Affichage des articles dont le libellé est
338 recon
.
Afficher tous les articles
jeudi 27 mars 2014
End of March
Swamp slums concept
Portrait study
Mobile game concepts
Advancement concerning my .338 recon modeling project
Next step, PBR texturing !
dimanche 19 janvier 2014
January 2014
Cargo aircraft design
-------
Coming back on some 3D modelling on Maya lately.
-------
Swampy painting (~1h30)
--------
30 min speed-paintings (posted on spitpainting FB group)
Articles plus anciens
Accueil
Inscription à :
Articles (Atom)